Initialize engine version: 4.6.5f1 (c2bb1d7d067c)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [aticfx32.dll 8.17.10.1460]
    Renderer: AMD Radeon HD 7700 Series
    Vendor:   ATI
    VRAM:     1003 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\OpenIAB_W8Plugin.dll (this message is harmless)
Loading C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\OpenIAB_W8Plugin.dll into Unity Child Domain
Platform assembly: C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\LibUniSWF.dll (this message is harmless)
Loading C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\LibUniSWF.dll into Unity Child Domain
Platform assembly: C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\LibUniSWFInternal.dll (this message is harmless)
Loading C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\LibUniSWFInternal.dll into Unity Child Domain
- Completed reload, in  0.061 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\System.dll (this message is harmless)
uniSWF 1.2.0 (2) initialised
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Clearing resource cache
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BannerManager 0
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.622133 ms (FindLiveObjects: 0.024933 ms CreateObjectMapping: 0.015155 ms MarkObjects: 0.953822 ms  DeleteObjects: 0.014666 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.551733 ms (FindLiveObjects: 0.020044 ms CreateObjectMapping: 0.011733 ms MarkObjects: 0.868755 ms  DeleteObjects: 0.004400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 641.
Total: 1.473022 ms (FindLiveObjects: 0.019555 ms CreateObjectMapping: 0.012222 ms MarkObjects: 0.871200 ms  DeleteObjects: 0.004400 ms)

refreshJoyMappings 2, 1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Failed to find mapping for joystick ''
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Hi-def profile acticated!
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Platform assembly: C:\Users\joe\Desktop\WIP\games\brainguzzler-client-dev\Build\zc_steam_win32\Brain Guzzler_Data\Managed\Boo.Lang.dll (this message is harmless)
onProfileChange L
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

SKIP
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

onProfileChange L
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

BitmapTextField(TextFormat) 'txt' failed to find font '', class name '', Was the font preloaded with MovieClip.preloadSWF() ?
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Assigning [primary] misstion id: 10001 ( SingleCivilianWaveMission ) to level id: guzzleville_1_road_1
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

UnloadTime: 1.006622 ms
Clearing resource cache
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 1142.
Total: 25.803068 ms (FindLiveObjects: 0.038133 ms CreateObjectMapping: 0.031288 ms MarkObjects: 24.969515 ms  DeleteObjects: 0.113422 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1138.
Total: 24.743158 ms (FindLiveObjects: 0.039600 ms CreateObjectMapping: 0.030311 ms MarkObjects: 24.053335 ms  DeleteObjects: 0.008311 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1138.
Total: 24.606758 ms (FindLiveObjects: 0.063066 ms CreateObjectMapping: 0.028355 ms MarkObjects: 23.932579 ms  DeleteObjects: 0.007822 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1138.
Total: 24.710892 ms (FindLiveObjects: 0.063555 ms CreateObjectMapping: 0.030800 ms MarkObjects: 24.035736 ms  DeleteObjects: 0.008311 ms)

Pause not allowed
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

